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- networks
- Linux
- raspberry-pi
- procedural
created: Wednesday, June 12, 2024
---

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title: Internet_fundamentals
tags: [networks]
created: Saturday, August 03, 2024
---
# Internet fundamentals
The internet is a _[network](Network_fundamentals.md) of networks_. A globally
connected set of computer networks that all use a suite of common protocols.

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> Would a more powerful processor with average or reduced memory capacity
> perform better than, equal to, or less than a less powerful processor with
> more memory, in principle?
## Related notes

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title: Network_fundamentals
tags: [networks, network-protocols]
created: Saturday, August 03, 2024
---
# Network fundamentals
> A network is a system that allows computing devices to communicate and
> exchange information with each other.
In order for devices to be able to communicate they must share a common
**communication protocol**.
A protocol specifies **rules determining how information is to be exchanged**.
(Simply connecting two devices is not sufficient for them to be able to
communicate, they must have a shared language.)
The nodes of a network are called [hosts](Network_hosts.md).

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title: Network_hosts
tags: [networks]
created: Saturday, August 03, 2024
---
# Network_hosts
A network **host** or **node** is a single computing device attached to a
![network](Network_fundamentals.md).
Hosts can act as servers or clients, or both.
## Server
A network server is a host that listens for inbound network connections and
provides services to other hosts. Examples include web and email servers.
## Client
A network client is a host that makes outbound connections and requests servcies
from network servers.

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title: Network_protocols
tags: [networks]
created: Saturday, August 03, 2024
---
# Network protocols
Protocols are agreed standards specifying and governing communication between
nodes on a [network](Network_fundamentals.md).
Network protocols are typically _layered_.

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title: Torrenting
tags: [question]
created: Saturday, August 03, 2024
---
# Torrenting
**What is torrenting? Is this the same thing as a peer-to-peer network? How do
these technologies fit within the client-server paradigm?**