Autosave: 2024-09-09 17:00:03

This commit is contained in:
thomasabishop 2024-09-09 17:00:03 +01:00
parent 851318660b
commit 9adcfd9ce9
3 changed files with 53 additions and 12 deletions

Binary file not shown.

30
zk/Relays.md Normal file
View file

@ -0,0 +1,30 @@
---
title: Relays
tags: [electronics]
created: Monday, September 09, 2024
---
# Relays
A relay is an electrically operated switch.
It uses an electromagnet to mechancially operate a switch.
## Core components
- electromagnet
- a coil of wire around an iron core
- armature
- a movable magnetic strip
- contacts
- electrical connections that can be open or closed
- spring
- returns the armature to its resting position when not energised
## Operation
![Operation of a relay](../img/relay.gif)
Current flows through the electromagnet which creates a magnetic field. This
field attracts the armature which then moves to open or close the contacts. When
the current stops, this returns the armature to its original position.

View file

@ -100,7 +100,7 @@ range of calculations, programmable using punched cards similar to those used
with Jacquard looms.
It more resembled modern computers in that Babbage used concepts that would
later translate into the von #Neumann architecture. There was a "mill" (CPU),
later translate into the #vonNeumann architecture. There was a "mill" (CPU),
"store" (memory) and input/output mechanisms. It also had a concept of looping
and conditional branching.
@ -109,11 +109,11 @@ and conditional branching.
A central idea of Ada #Lovelace, expressed in her notes on the Analytical Engine
is that **number can represent entities other than quantity**.
If we assign meaning to number then results arrived at by operating on number
If we assign meaning to number, results arrived at by operating on number
according to rules can say things about the world when mapped back onto the
world using the meanings assigned to them.
Lovelace's insight was that the potential of computin lay in the power of
Lovelace's insight was that the potential of computing lay in the power of
machines to manipulate representations of the world contained in symbols.
## Analogue computers
@ -124,16 +124,16 @@ represent quantities_ and how their outputs are derived.
With digital machines, quantity is represented as a string of discrete digits.
With analogue machines, quantity is a physical property _in itself_ rather than
a representation. This could be, for example, the lowering of a weight, the flow
of a liquid or an electrical charge.This physical behaviour is **analagous** to
the system that is being modelled. Quantities are continuously variable values
rather than discrete (discontinuous values).
a representation. This could be, for example: the lowering of a weight, the flow
of a liquid, or an electrical charge. This physical behaviour is **analagous**
to the system that is being modelled. Quantities are continuously variable
values rather than discrete (discontinuous values).
Digital machines produce results by _calculation_ whereas analogue machines
produce results by _measurement_, e.g. the height of liquid in a tank or the
time it taks for a tank to be emptied,
time it taks for a tank to be emptied.
### Examples
### Examples of analogue computers
#### The Phillips Hydraulic Computer
@ -160,7 +160,7 @@ mechanics, population growth, chemical interactions, astronomy.
![Differential Analyser](../img/differential_analyser_bush.jpg)
It was about the size of a room and used shafts, motgors, discs and wheels to
It was about the size of a room and used shafts, motors, discs and wheels to
work.
### Historiography
@ -174,12 +174,23 @@ This is ahistorical and inaccurate.
Analogue (and electromechanical devices) overlapped with and coexisted with
digital devices for 40 years, spanning the first three generations of digital
electronic devices. The term "analogue" itself only came about when the need
arose to distinguish digital devices from other types of computer; they were not
arose to distinguish digital devices from other types of computer. They were not
"rivals" before this.
### Electro-mechanical devices
Electro-mechanical devices (also known as "electronic analogue computers") are a
sort of midway between full digital devices and analogue computers.
sort of midway between full digital devices and analogue computers, forming a
bridge between the two eras.
Their heyday was roughly 1935 - 1945.
Their key components were:
- [relays](Relays.md) for logic operations
- rotating shafts and gears for performing calculations
- punched cards or paper tape for input instructions and outputs
They were slower than fully digital computers as they were limited by the speed
of moving components rather than the flow of electric charge. In addition the
various mechanical parts were prone to wear and needed frequent replacement.